Uji Kelayakan dan Respon Siswa Pada Media Pembelajaran Jam Pintar Materi Waktu di Kelas 2 SD NU Tanwirul Qulub
DOI:
https://doi.org/10.59841/blaze.v3i3.3037Keywords:
Grade 2, Learning media, Mathematics, Smart watch, TimeAbstract
This study aims to develop and test the feasibility of Smart Clock learning media as an aid in learning mathematics on time material in grade 2 of SD NU Tanwirul Qulub. The media is designed as a three-dimensional analog clock that can be adjusted by students to facilitate understanding of the concept of time units in a concrete and fun way. This study applies the ADDIE development model, which includes the stages of analysis, design, and development. The validation process was carried out by material experts and media experts, each carried out twice. The validation results showed an increase in scores from 60% to 90% in material validation, and from 92% to 96% in media validation, indicating that the media is included in the "very valid" category. A limited trial was conducted involving eight grade 2 students, and the results showed that 87.5% of students responded positively to the application of this media in learning. Smart Clock media has proven effective in improving students' understanding of reading time and creating an active and interactive learning atmosphere. Therefore, this media is recognized as suitable for use as an alternative in learning mathematics for time material in lower grades of elementary school.
References
Arsyad, A. (2014). Media pembelajaran. RajaGrafindo Persada.
Budi, N. I. S., Pratiwi, I. A., & Riswari, L. A. (2024). Minat dan motivasi belajar pada mata pelajaran matematika siswa sekolah dasar. Jurnal Papeda: Jurnal Publikasi Pendidikan Dasar, 6(2), 161–170. https://doi.org/10.36232/jurnalpendidikandasar.v6i2.5973
Hasiru, D., Badu, S. Q., & Uno, H. B. (2021). Media-media pembelajaran efektif dalam membantu pembelajaran matematika jarak jauh. Jambura Journal of Mathematics Education, 2(2), 59–69. https://doi.org/10.34312/jmathedu.v2i2.10587
Isro’atun, N. (2020). Pembelajaran matematika sekolah dasar. Deepublish.
Kusjuriansah, R., & Yulianto, E. (2019). Pengembangan media pembelajaran interaktif berbasis Android pada materi sistem pencernaan manusia untuk siswa SMP. Jurnal Pendidikan Biologi Indonesia, 5(3), 423–430.
Prastowo, A. (2012). Panduan kreatif membuat bahan ajar inovatif. DIVA Press.
Pratiwi, I. A., Masfuah, S., & Rondli, W. S. (2018). Pendidikan multikultural berbantuan metode pictorial riddle untuk meningkatkan karakter kreatif dan bersahabat siswa kelas 3 sekolah dasar. Scholaria: Jurnal Pendidikan Dan Kebudayaan, 8(2), 109–119. https://doi.org/10.24246/j.js.2018.v8.i2.p109-119
Rina Amelia, Slamet Triyadi, U. M. (2023). 3 1,2,3. Jurnal Ilmiah Wahana Pendidikan, 9(23), 656–664.
Sadiman, A. S., Rahardjo, R., Haryono, A., & Zain, A. (2011). Media pendidikan: Pengertian, pengembangan dan pemanfaatannya. Rajawali Pers.
Studi, P., Guru, P., & Dasar, S. (2015). Kata Kunci:1(2).
Sugiyono. (2019). Metode penelitian pendidikan: Pendekatan kuantitatif, kualitatif, dan R&D. Alfabeta.
Sukmadinata, N. S. (2010). Metode penelitian pendidikan. Remaja Rosdakarya.
Suparlan, M. (2020). Strategi pembelajaran matematika di sekolah dasar. Pustaka Pelajar.
Suparno, P. (2011). Teori perkembangan kognitif Jean Piaget. PT Grasindo.
Susanto, A. (2016). Teori belajar dan pembelajaran di sekolah dasar. Kencana.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 BLAZE : Jurnal Bahasa dan Sastra dalam Pendidikan Linguistik dan Pengembangan

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.